Your opponent just throwing out 6s on double red dice rolls. This is obvious when no matter what you do, you are going to lose. Only the dice rolls matter and you can't change that outcome. Because what you actually did had little effect. You can win and lose the game making every wrong or right possible move.and still always get the worst outcome. You can do your best to have the odds on your side.but outside of that, you have no control. Yes its risk management.but its still ALL rng. Just.who won the dice rolls.īut thats not my point. It results into what you see in blood bowl. Without these tactics, poke because a lot less strategic because it would be based purely on what you can see other players have. There is no way to bluff or intimidate your opponent. You are playing with your pocket cards shown for everyone to see at all times. You can make your opponent think you have something better than you do. I see people try to compare it to card games, such as poker, and it just isn't accurate at all. generally speaking, it'll be skill, either playing skill or team building skill. If some people perform better than other people consistently then we know the game isn't purely random, and that there is a non-random factor that is causing those folks to perform better. What fun is a game that 100% pure RNG?If it were pure RNG there'd be no difference in the long-term records of any of the players. Originally posted by "Rydis":Nothing can stop the RNG of the game. Sure, good play tries to minimize such situations where you have to roll high (or roll at all), but if the opponent is a good player, too, they will try to maximize those situations and then it just becomes a matter of luck again. I'd call someone who rolls several high needed rolls and does not fail a single one luckier than someone who rolls the same number of needed low rolls. Likewise, rolling a one for an unimportant action doesn't hurt me as much as when it is the catch in the endzone that fails or similar. Rolling a six when I only need a two doesn't help me as much as rolling a six when I need a six. It isn't purely dice-based because looking only at the dice rolls does not cover in what situations they were made. The problem to actually find out who is lucky is the luck-measurement. Some people are just more lucky than others (even a little bit helps), and if you combine that with good play, they will consistently perform better than people with less luck and the same quality of play (and of course those that are worse). keep winning? Surely their luck would run out sooner or later? Unless it's not pure luck after all. Originally posted by zippy75aml:if it was pure luck, why do players like Duke, Notorious Noob, Mulldripster, Enarion etc.
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